The Division Is Coming to the Tabletop as a Brutally Tactical TTRPG
The intense world of Tom Clancy’s The Division is being adapted into a dice-based role-playing experience. A collaboration was established to develop a tabletop RPG that explores the series' apocalyptic setting. This initiative was revealed, with a crowdfunding campaign scheduled to begin in April of 2026.
"This endeavor will bring the series' unique suspense, strategic depth, and iconic world-building to the tabletop, providing fans a fresh avenue to experience The Division through deep narrative and mission-based gameplay," states an announcement.
Launch products will include a starter set, essential manuals, a GM screen, miniatures, and various premium versions.
Exploring The Division's Apocalyptic World
In this universe, a lethal pathogen known as Green Poison was released in New York City, sending the nation into chaos. As the pandemic escalates, society crumbles and violent factions emerge, turning the urban landscape into a warzone. To restore law and order, the authorities {activate|deploy] The Division, a secret cell of sleeper agents. This is where the players enter the story.
Work on the RPG has been underway for approximately several years, and it is confirmed to be finished. The upcoming crowdfunding effort will serve as a pre-launch sales platform to access a wider audience, specifically in the United States. Manufacturing will start immediately following the fundraiser, with deliveries projected for the latter part of 2026.
A Streamlined Gameplay Mechanic: The GRIS System
An early look at the game's rules confirms it uses d10s predominantly through its new GRIS system, encouraging a streamlined and tactical style. Players use skills or traits to assemble small dice pools, typically between one and five d10s.
- Rather than summing the total, participants choose a single “resolution die” from the pool.
- This dice is then compared against a set challenge number.
- Achieving a perfect 10 grants additional bonuses, such as extra damage or boosted support.
Combat Emphasize Positioning and Situational Insight
Battles prioritize positioning and situational awareness, mirroring the source material. Elements like cover, height advantage, or visibility directly influence dice rolls. This system seems built to favor teamwork and smart positioning instead of raw numbers.
A Thematic Wound Mechanic
The way health is tracked adds a interesting narrative layer. Operatives have a wound threshold; taking heavy hits reduces their effectiveness by decreasing the number of d10s.
- At critical condition, an agent is downed, but is not knocked out.
- They may still move and take limited actions, simulating the "downed" state common to video game shooters.
- Any player knocked down must roll on a injury chart, risking lingering conditions like shock or crippling injuries.
An Introductory Adventure
A publicly available introductory rulebook will be released soon. It includes a pre-made introductory scenario called Ashes of Murray Hill. In this mission, the group spearhead the hunt for a missing medical team and must thwart an assault by the notorious Rikers faction, who have taken over that NYC neighborhood. Further information and the complete product lineup are expected to be unveiled closer to the Kickstarter start date.